T8 FRONTLINES

Server Settings

Round time limit = 50%
Ticket count = 50%
Kill Cam = OFF
Map Voting =OFF
HUD = ON
Friendly Fire = ON
Health Regen = ON
3D Spotting = OFF
Mini Map Spotting = ON
Fog = OFF
Nametags = ON
AA rotation = OFF
AA slowdown = ON
Lenient latency = ON
Ping Cap Setting:  Latency Lock = OFF

Map pool and restrictions

Vanilla maps only.
DLC maps are not allowed.
Using ladders and rooftops are forbidden

Weapon Restrictions  (NOT ALLOWED)

Shotguns (all variants)
Automatico (all variants)
Hellriegel 1915 Defensive
BAR 1918 Telescopic
Autoloading 8 .35 Marksman
Mondragon Sniper
Selbstlader 1906 Sniper
Selbstlader M1916 Marksman
Martini-Henry (All variants)
All DLC weapons

Gadget Restrictions (NOT ALLOWED)

Flare Gun (Flash/Spot)
Dynamite
AT-Grenade
Tripwire Bomb (all variants)
Grenade crossbow
Rifle Grenade (all variants)

Grenade Restrictions (NOT ALLOWED)
Gas Grenade
Incendiary Grenade

Class restrictions (NOT ALLOWED)

Cavalry – No spawning, no using
Elite class of any kind

Armour & Planes Restrictions

Only Light tank allowed
Only one armor per team spawned on any given time
No planes

Scoring

Each team picks one map. Both maps are played twice = 4 rounds. Score per round:
2 poins for round winner
1 point each for draw

In group phase an overall draw is possible (4-4). In Knockout/Finals stage there will be one decider round on predefined map – winner of that round wins the match.